![]() Yet another addition from Gravemind is his new infection forms that have the texture and body of the original infection form but with the writhing tendrils for legs from the halo 2 models. This also includes texture bumpmapping of flood flesh to give it the mottled quality as seen in later titles. Some of the changes he's been able to implement are the use of halo 2 animations for the combat forms giving them a whole new host of animations for things like berserk and re-animation as well as extra bone movement in the body showing the infection form squirming around in it's host. Another thing that me and him tried to do a lot was change the feel of the flood whilst still keeping the iconic look that the flood have in halo 1. While playing make sure to keep your eyes out for some of Gravemind's amazing animated biomass models other goodies he created. Be sure to keep watch on your infection forms scurrying at your feet because they're the key to ruining enemy lines and sewing chaos in the ranks. ![]() ![]() This means that when shields of elites, or just a simple touch when it comes to humans, you'll gain a member on your side in the fight. One of the main features of the mod is working infection, this allows you to turn all viable hosts in your way to your own chorus of the dead.
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